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| Table of Contents 1. Introduction 2. The Starfleet Marine Corps 3. The Chain of Command 4. Home of the Marine Corps: The Quantico System 5. Boot Camp A. The Crucible 6. Ranks, Uniforms, Decorations and Promotions 7. Standard Issue Equipment List 1. Introduction This document is hopefully to help you to learn how to behave like a marine. Please keep uppermost in your mind that although this is a game there are rules to follow and other, real people with real feelings on the other side of the computer screen. Treat your fellow members as you would wish to be treated. Maintain your dignity without the need to put someone else down. You may just find that helping another member preserve their dignity and fun that yours is doubled.
The Starfleet Marine Corp [SFMC] is part of the Ground Forces that are rarely seen in the episodes but are assumed to be a part of the Naval Fleet of the United Federation of Planets. The SFMC is part of Starfleet. This means that although there may be some differences in ranking and training, the basics are the same. Marines do not run around being rude to superior officers. They do not treat other members of Starfleet as if they were somehow not quite as good as they are. They show the proper respect for other Starfleet members while maintaining a quiet pride in their own division. 3. The Chain of Command The Chain of command for the Marine corps can be a little tricky. For simulation purposes you will report to your department head who will report to the XO and CO. If, however, your particular SIM desires, you may be required to report to the head of the Marine Corps in the GFC. At this time Colonel Flynn Torve, stationed on Renaissance Station is the head of the Marine Corps. Any specific orders for Marines would come directly from him. Colonel Flynn Torve is an actually player and this means that you are not free to make up anything about him or from him. If you have an idea about something you think all the marines in Starfleet would enjoy then you must send an email to Colonel Torve as well as your Command Team. This way, everyone is in the loop and things can happen faster. You might be surprised how much your Command Team enjoys getting such input from players. 4. Home of the Marine Corps: Quantico There is a rich tradition in Quantico. Since its inception in 1917, Marine Corps Base, Quantico, has been the "frontline of innovation." Marine concepts, doctrine, training, and equipment of the future are initiated aboard the Base. The techniques of amphibious warfare, for which the Corps is renowned, were conceived and perfected here. The tactics of close-air support and vertical envelopment using helicopters were also developed within its borders. High Altitude Assaults were first developed here as well. As attention is focused on future battlefields, the Marine Corps and other branches of Service are looking to Quantico to lead the way with technological advances as well as creative and innovative thinking. 5. Basic Training Boot Camp starts with the Marine Candidates forming into training battalions, where they are stripped of any and all personal affects. This is to put each candidate on an equal level, while also signifying the start of their new life as members of the Marine Corps. Shortly after this, the candidates have their first experience with Physical Training (PT). This is done to introduce a regime of physical fitness early in the candidates training. The Corps places a high value on the fitness of all Marines and is another distinction in their training, as any Marine may find themselves in a combat situation. PT is a constant throughout training and life as a Marine. In other words, there are no fat marines. Following this, the candidates start learning basic infantry tactics and problem solving skills. It is now that they are first introduced to their phasers, as well as the other basic equipment they may need to use as Starfleet Marines. A. The Crucible. What you are about to read is an actual excerpt from real, 20th Century Marine Corps training. I realize it may seem like a lot but if you are going to play being a marine you should understand, truly understand what you are representing here. Do not forget that we do have real life military men and women and dependants as part of our group. Please take the following to heart. By Jim Garamone When he finishes, the first sergeant speaks. He tells you about the Marine Memorial and says you are about to join an elite company. The sculpture depicts real men -- four Marines and a Navy corpsman. The first sergeant tells you to never besmirch their memory. The color guard raises the flag, and then your drill instructor begins passing out the eagle, globe and anchor. He passes you the emblem, shakes your hand and says "Good work, Marine." Never besmirch their memory. Don’t forget it, don’t pretend that being a marine gives you the right to play local bully, because if you think that is what being a marine is about then you’ve missed the mark and need to read again. 6. Ranks, Uniforms, Decorations and Promotions.
On duty the marines where the same uniforms as other Starfleet personnel, be it enlisted or officer. Awarded by Commanding Officers: Distinguished Flying Cross (DFC): Distinguished Flying Order (DFO): Distinguished Service Cross (DSC): Distinguished Service Order (DSO): Force Reconnaissance Cross (FRC): 7. Standard Issue Equipment List This does not mean that you are issued and carry around this equipment at all times. The following list is things that you might actually be issued for a mission. Marines who are stationed on base or ship would be issued a combat Knife and type I phaser that they would carry with them at all times. Starfleet Marines must be ready for ground assault and therefore would, at that time, be issued other equipment that would aid in such actions.
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