Sources: Star Trek
Encyclopedia and Technical manuals, and other various web based sources
as well as members of the GFC.
________________________________________
Starfleet
Medical trains some of the finest doctors in the Quadrant, and for these
doctors, an up-to-date databank of medical knowledge is vital to the diagnoses.
This guide is intended to cover the basic knowledge required to fill a
medical post in a GFC Simulation. It is meant to help your realism while
you play the part of a medical officer in your Sim. You will not be tested
on the equipment, medications or diagnostic aids. These are included only
to help enhance your role playing.
Index
1. Medical Officer Duties and Responsibilities
2. Medical Department Organization
3. EMO is also known as 'Emergency Medical Operations'
4. Vital Signs And General Diagnostics
5. Common Equipment
6. Common Medications
7. Common Diagnostic Aid
The primary
duty of any medical officer is to provide for the health and well being
of his or her Ship, Crew, and Captain. As a Doctor, you are also required
to render aid to anyone in need, regardless of the situation.
You have
jurisdiction over any medically hazardous or medically necessary situation,
making sure that it will not endanger your ship. Because of this directive,
it may be necessary for you to leave the ship in order to provide care.
It becomes your responsibility to enter any situation that may endanger
the lives of other crewmembers, be it disease, bio-contamination, or plague
but not in a combat situation.
You are
responsible for the biohazard protocols on your ship, and for the monitoring
of the transporter bio filters.
Any medical
care that is needed be it a small bruise or abrasion, or full-scale cardiac
surgery becomes your responsibility.
It is up to you to make sure that that the Commanding officer is medically
capable to perform his or her duty at all times. It takes three officers
(Usually the XO one other Senior officer and the CMO). It is your responsibility
to tell a person how long they will remain in sickbay, off duty, light
duty and when they may return to full duty. This is one instance when
it is important to consult with the person via IMs or email. Note: Every
actions gains an equal reaction. If your patient has stated that they
snapped their spine the CO will need to be talked to. Even in Star Trek
we don't have the technology to be able to regrow and transplant spinal
cords.
It is helpful to read the crew biographies so you know of their medical
history, or alternatively keep a log or record to determining future treatment.
The Medical
Department is centralized in a Ship, Station or Colony Sick Bay.
The Sick Bay is generally made up of a central care facility, surgery
suites, a physical therapy facility, a null gravity therapy ward, a dental
facility, a biohazard containment unit, several labs and a few private
rooms for patients who need extended care. Depending on the size of the
ship, the only office may be for the Chief Medical Officer and all offices
are made of a see through material to allow the CMO to be able to see
anything going on in main sickbay and possibly in the other areas as well.
All facilities will have some sort of set up in way of a nursery in case
the need arises.
The Chief
Medical Officer is responsible for the physical health of the entire crew,
but does more than patch up injured crew members. His/her function is
to ensure that they do not get sick or injured to begin with, and to this
end monitors their health and conditioning with regular check ups. Besides
this s/he is available to provide medical advice to any individual who
requests it.
Additionally
the Chief is also responsible for all aspect of the medical deck, such
as the Medical Labs, Surgical Suites and Dentistry's. All medical personnel
are guided by the CMO. S/he also is a department head and a member of
the Senior Staff and responsible for all the crewmembers in her/his department
and duty rosters. All assistant medical officers report to the CMO who
in turn reports to the XO and CO. All medical staff must remember that
they are under a confidentiality clause and should not discuss anyone's
medical condition with anyone that does not need to know it. Reports are
made and if the CMO needs more clarification s/he should approach the
person who made the report.
As an assistant
medical officer or nurse you help the CMO in all aspects. If you see someone
enter sickbay don't be afraid to address them and ask them if you may
help them. If there is down time, feel free to ask the CMO in IMs if you
can proceed with a labratory experiment or a minor medical case. (NPC
injured during training exercise etc) A starship or facility has numerous
personnel aboard, and thus the Chief Medical Officer cannot be expected
to do all the work required. All officers in the Medical Department are
known as 'Doctor' regardless of their rank.
The Head Nurse oversees all the Nurses currently aboard and makes sure
they are assigned tasks in their area. Nurses assist the doctors. Nurses
are trained in basic medical care, and are capable of dealing with less
serious medical cases. Most sims will have NPCs for nurses. Check with
your CMO or CO to see if you have PC nurses or NPC nurses and their names.
(always ask the cmo if it is okay for you to create a pc nurse to assist
you. They may have some rules you should try to follow as they may have
established NPC nurses already).
Emergency
Medical Holograms are available in the case of emergencies and when the
CMO is stretched beyond his/her means. The EMH is a fully functional holographic
physician that utilizes current Star Fleet medical databases to render
treatment.
It should
also be noted that in times of emergency there are others smaller medical
stations that can be set up all over the ships or station to treat minor
injuries. Severe cases will still need to be transported to the main sickbay
for treatment.
In addition to Doctors and nurses there are also orderlies
which take care of the day to day issue such as stripping beds etc. In
addition, all science and security personnel are cross trained in basic
emergency medical treatment when the need arises. Yellow and Red Alert
protocols call for cross-trained personnel with non-critical primary assignments
to be available for their secondary assignments as necessary.
Large numbers
of patients can be handled by emergency conversion of one or more shuttle
bays into triage and treatment centers. These emergency care facilities
are equipped for full biohazard protocol, minimizing exposure risk to
the ship's personnel. Enviromental controls can also be changed in these
areas which may be important depending on what disaster they are dealing
with.
Note that the use of the shuttle bay facilities for medical service will
necessarily impact shuttlecraft launch and recovery operations, a factor
that can be significant during evacuation scenarios. For this reason,
large-scale evacuation involving shuttlecraft support generally make use
of sickbay and other facilities first, before shuttle bay conversion procedures
are invoked.
Sickbay stocks a wide range of supplies and it is important that these
are kept up to date. Supplies can be replicated but this should be done
prior to needing them. If the ship is under attack all energy will be
needed for shields and weapons and replication of medical supplies may
interfere with the ship's ability to do so.
When an
situation requiring medical is encountered the CO or XO will notify the
CMO and let him/her know what to expect as best they can. At this point
the CMO should determine who will be in charge of what. If the CMO is
beaming down to the planet then the CMO will have to put someone in charge
of Sickbay.
All medical
personnel will be required to triage patients in this sort of situation.
This will help in the severely injured recieving the quick treatment they
need.
Using all personnel transporters aboard the ship, a maximum of approximately
one thousand individuals per hour can be evacuated to the ship. If the
number of casualties is relatively small, site-to-site transport can be
used to beam the patients directly to the on-board treatment area. Otherwise,
patients are beamed only to the transporter rooms and then shuttled to
the treatment area by gurney. This is because site-to-site transport effectively
halves the capacity of the transporter system. Once patients are received
onboard, treatment teams would include all available medical staff. The
medical staff would be supplemented as needed by additional cross-trained
personnel from other departments.
For a quick
reference there are certain things that all species have. There is some
sort of circularory system and a pulse will be present. If the pulse is
strong this is a good sign, weak or thready pulse indicates serious trauma
and the absense of a pulse indicates death has occurred. As with now,
do not just walk away from a patient without a pulse. Use extreme measures
to try to restart the heart.
Most species
have some form of respiration. Therefore it is important to check for
blockage in the airway. If the patient is taking easy strong breaths it
is an indication that they are not badly injured. Wheezing, gasping or
shallow breaths indicate some sort of serious trauma that should be dealt
with quickly and the absense of respiration is of course, requiring immediate
attention.
Other indications
of your patient's health are blood pressure, temperature, the feel of
the skin and skin color. The reaction of the pupils in the eyes can indicate
health. If they are equal, round and reactive to light then it is a good
sign that your patient has not suffered serious damage to the brain. Check
if your patient is conscious or unconscious. If your patient is unconscious
it is important to know if they are reacting to any stimulation. If your
patient is conscious, find out if they are able to move major body parts.
How does your patient react to pain? This is also important.
Shock can
be defined by the lack of oxygen in the cells. Patients can enter shock
for a number of reasons. If this happens it is somethign you should deal
with right away. There are usually signs that a patient is going into
shock. They shiver, they get a glazed look in their eyes, blood pressure
drops a bit. Make sure the patient is kept warm as you locate the cause
of shock and rectify it as quickly as possible. Pulse and respiration
decrease while a patient is in shock and if not treated they will die.
Infusions of blood, saline and plasma may be in order to save the patient.
This is
not a complete list - it covers what we feel to be the most common equipment
used. This list can be added to as people come up with new ideas. These
are great to have as a tool for realism in Sims and logs but you are not
expected to memorize them.
The
Alpha Wave Inducer is a device meant to induce sleep in most humanoids.
It is not meant to replace natural sleep, and cannot be used frequently.
Itt is an electronic version of an anesthetic. Subject enters a
deep dreamless sleep during which surgical procedures can be carried
out without causing pain to the subject. |
|
These
devices are used to heal internal and external body damage without
the need of opening the body cavity of the patient to effect repairs.
They use small force fields, phase-modulated lasers, and anabolic
accelerators to quickly heal injuries without scarring. They come
in a variety of sizes for different repairs. Smaller units are useful
for fine work involving the eyes and ears, while larger units heal
cuts and even broken bones.
They
temporarily confer the advantage of Instant Regeneration to the
area treated, but cannot replace surgery in serious injuries. For
example, if used on a very deep stab wound, they could seal the
damaged tissues and prevent further blood loss, but a subcutaneous
hole would remain unless closed with surgery.
This
device will not repair incidental damage resulting from the original
injury. For example, an officer who has been stabbed may have the
wound repaired in sickbay in 15 minutes, but will still have to
deal with the blood loss. |
|
An
Auto suture is used to close wounds in patients. It has the same
function as 20th-century sutures. It is similar to the Anabolic
Protoplaser. |
Starfleet's
Medical department has a wide variety of bandage options. Simple
bandages made of sterile, inert materials that do not bind with
clotting wounds are common. Derma patch is available in a spray
applicator, or in larger pre-formed pieces. |
|
This
is an orthopedically-designed hospital bed which has an array of
biofunction sensors that monitor all bodily systems. The bed is
raised to allow the doctor to comfortably examine the patient. It
has a graphic display at the head which gives the patient's current
status. Restraining fields are available on some models. |
|
A
Bioregenerative Field is an energy field used to accelerate cellular
growth. It temporarily confers the advantage of Regeneration on
the patient. A sterilize unit is typically used during this procedure
to keep infection from being multiplied by the Bioregenerative Field.
|
|
This
is a defibrillator that can also restart a stopped heart. Unlike
current defibrillators, this device will not damage surface tissues.
|
|
The
Cortical Stimulator provides a method of resuscitation for patients.
It is particularly effective for head injuries and comatose patients.
It is an electronic version of Tricordrazine. |
|
Hand
held device that utilizes a Bioregenerative field to accelerate
tissue growth. The device will promote a chemical balance which
supports the growth of normal skin tissue over scar tissue. Wounds
of up to moderate severity can be healed through a dermal regenerator,
but use of the device must take into account foreign material in
the wound site, depth of the wound, type of tissue, and several
other factors. Except for minor wounds, dermal regeneration often
serves only as a stopgap for the most critical wounds, which require
hospitalization. |
|
An
electronic relative of a 20th-century scalpel. It is essentially
an electronic knife. |
|
The
Hypospray is a hand-held device used for subcutaneous and intravenous
administration of carefully-controlled dosages of medication on
a subject. The Hypospray injects the subject by use of a pinpoint,
high-pressure, low-volume, microscopic, aerosuspension stream. It
allows medication to be given through the skin or clothing without
mechanical penetration. The air cartridge is good for 100 injections.
It takes one second to remove and one second to replace the air
cartridge. |
|
The
Medical Tricorder is a modified TR-580 with an extra external
medical probe and scanner attachment. It has the following capabilities:
Biosampler Bioscanner Chemscanner Data link Environmental Analysis
Med scanner Multiscanner Radscanner. For its size, the Medical
Tricorder can maintain and store vast amounts of data in its own
memory, which it uses to help evaluate conditions on site.
The
Medical Tricorder has an external hand-held sensing device. This
peripheral contains over 100 sensors, and the Tricorder contains
a specialized medical database that provides detailed medical
diagnostic tools in the field including tomographic and micrographic
imaging. A small diagnosis wand fits into the top of the peripheral
and is occasionally used by the physician to provide close high-resolution
scans.
Together,
these sensors allow the Medical Tricorder to make very detailed
diagnosis on known species. On unknown species, it is limited
to telling if the life-form is sick or dying. A detailed analysis
is not possible in such a situation. Effective range is about
three yards.
|
|
An
electronic strap attached to damaged limbs of patients which increase
the neurological impulses provided by the patient to the damaged
limb. Useful for rehabilitation. |
|
A
suspension of nanotechnological (nanites – extremely small.
) assemblies that is typically used to survey cellular genetic damage
and effect repairs.They report to, and are monitored by, the attending
physician. Nanosurgeons are useful to repair additional damage that
drugs (for example) cannot affect. |
|
This
device "jumpstarts" the Central Nervous System of patients
who has suffered some form of neuro-synaptic failure. This is particularly
useful to treat a patient who has suffered CNS shock from the higher
settings of a Phaser. |
|
An
instrument used to stimulate the Central Nervous System of a patient.
They are frequently used to help in attempts to revive unconscious
and/or comatose patients. |
|
Medical
devices that provide the same function as the Motor Assist Bands
above, but are temporarily and/or permanently implanted in patients
to increase transmission of neural impulses from the brain to whatever
area of the body the Transducers are attached to. They are frequently
used for spinal cord damage patients. |
|
These
are medical tractor fields used to set and immobilize a broken bone
prior to treatment with a Protoplaser. They act as a temporary cast
during treatment. |
|
Helps
stimulate the growth of bone cells. Causeing breaks to heal faster. |
|
Used
to increase metabolic functions in patients that show a decrease
of those functions. |
|
An
instrument used for transfusions of blood, blood plasma, and/or
electrolytes into patients that need them. It is used the same way
blood transfusions in the 20th-century. The Plasma Infusion Unit
also provides filtration of the material to be delivered. |
|
A
device used to help in patient condition stabilization. |
|
There
are three varieties to choose from: traditional cutting blades with
a monomolecular edge, laser scalpels that cauterize as they cut,
and nanotech scalpels that separate tissues along cellular lines
without damage. Each has different uses.
Laser scalpels help the surgeon because of bloodlessness, but can
dazzle anyone unwary enough to look into the beam, even though the
scalpel can only cut within its focal length. Monomolecular blades
require no power supply and quickly slice through most matter with
minimal effort. Nanotech scalpels cause minimal disruption of tissue
but operate slowly. There is current research in an experimental
scalpel that utilizes Transporter technology. |
|
This
is a circular arrangement of sensors located above the primary Bio-Bed
in sickbay. It augments the sensors of the Bio-Bed, and also provides
an emergency containment field to prevent contamination. |
|
This
device is used in emergencies when a patient cannot be stabilized
and requires treatment that is not immediately available. It significantly
slows all biological activity within the perimeter of the field,
placing the patient in a sort of suspended animation. The patient
will not be aware of any passage of time while under the influence
of a stasis unit, since the biochemical activity of the patient's
brain is effectively halted. |
|
Surgical
Support Frames attach to Bio-Beds providing aid and assistance during
surgery and emergency life support. Littered with biosensors, the
SSF has a large display of the surgical area. |
|
The
T.E.M.P. is used in emergency situations when medical attention
is not available but immediate intervention is necessary. Nanites
designed to seek and repair damage in the living tissue. Once repair
is complete they shut themselves down and are filtered out of the
system by the blood stream. |
|
| The
Physician's Medikit is a small, strap-on case designed to
carry emergency medical supplies. A Full Standard kit would
include: |
| 1
- Anabolic Protoplaser |
1
- Medical Tricorder |
| 1
- Bandage assortment |
1
- Neural Stimulator |
| 1
- Cardio stimulator |
1
- Respirator |
| 2
- Hyposprays |
1
- Sampling kit |
| and
the following medications: |
5 - Vials of Delactovine (Stimulant) |
3
- Vials of Rexalin (Painkiller) |
5 - Vials of Tricordrazine (Stimulant) |
4
- Vials of Hyronalyn (Radiation) |
3 - Vials of Phetetalin (antibiotic) |
|
|
All doses
of any drug type are contained in vials that must be inserted into the
Hypospray. The standard kit may be altered to suit missions or situations,
but must be altered before the mission begins. For example, if the doctor
knows that he is going into a combat zone, he may replace the 3 vials
of Rexalin with more Hyronalyn or Phetetalin.
This is not a complete list - it covers what we feel
to be the most common medications used. This list can be added to as people
come up with new ideas.These are great to have as a tool for realism in
Sims and logs but you are not expected to memorize them.
| Acinolyathin |
Painkiller
used for muscle spasms. |
|
This
drug can be used as a tranquilizer, a pain killer and a sedative.
All is depending on the dose administered. |
|
This is an inhalant that can be
used as a general anesthetic, but is more often used by Security as
an intruder control measure. Better anesthetics exist for surgical
purposes, but it may be used in emergency cases. |
Antibiotics:
| Corophizine |
A general purpose antibiotic. It has minimal
side effects and is non-addictive. |
|
A powerful general purpose antibiotic. |
|
Broad based antibiotic series. |
|
Strong antibiotic. |
|
These are more powerful antibiotics. They add
to the effective health of the patient, but at the cost of a slightly
Fatigued state that lasts until the treatments end. |
Sedatives:
|
This drug causes immediate unconsciousness and
the patient will remain asleep for 1-6 hours. Medical drug used as
a sedative. |
| |
This drug causes immediate unconsciousness. The
patient will remain asleep for 3-8 hours. |
|
Puts patients into deep, dreamless sleep for
3-18 hours. |
|
This drug can be used as a tranquilizer, a pain
killer and a sedative. All is depending on the dose administered.
|
Stimulants:
| Cordrazine |
Cordrazine is a powerful and addictive stimulant
used to treat serious electrical burns, and also known to revive a
stunned or unconscious patient.
Overdose Treatment: Kayolane can be administered to sedate the patient,
till the overdose diffuses out of the bodies system naturally (6 hrs).
Overdose can be diagnosed from episodes of delusional paranoia. The
drug is addictive. |
|
A common stimulant with few side effects, used
to stimulate the nervous system of the patient. It is mildly addictive.
|
|
Powerful injectable stimulant. |
|
A mild stimulant that will revive an unconscious
or stunned patient. It has no major side effects and is non-addictive.
However, patients quickly develop a tolerance to it. Each time Stokaline
is not effective, all future uses on that patient will be less. This
effect is permanent and cumulative. |
|
A refined version of Cordrazine that lacks the
delusional paranoia side effects, but will not revive as well. It
is still addictive. |
Resuscitative:
|
Cordrazine is a powerful and addictive stimulant
used to treat serious electrical burns, and also known to revive a
stunned or unconscious patient. Overdose Treatment: Kayolane . Overdose
can be diagnosed from episodes of delusional paranoia. The drug is
addictive. |
|
A general resuscitative. |
| |
Group of resuscitative drugs used to resuscitate
an unconscious patient. |
|
An experimental rybotherapy medication developed
by Dr. Toby Russell as a potential replacement for leporazine and
morathial. |
|
See above |
Burn treatment:
| |
Medical drug used to treat radiation burns and
sickness. |
|
See Resuscitagtive section. |
Cardiac Medications:
|
A cardio stimulatory drug that can also be used
to stabilize a weak but living patient's condition. |
|
Cardiac antiarrythmic medication. |
|
Is a drug prescribed for Vulcans with heart conditions.
|
|
A cardio-stimulatory drug used where Inaprovaline
is ineffective or may cause allergic reactions. It is usually used
in concert with cardiac and neural stimulators for additional benefits.
|
Cranial Medications:
|
A neurotransmitter inhibitor. This drug temporarily
diminishes intelligence, but each dose also makes psychic and psionic
intrusions harder. Lexorin can also calm excited or agitated patients.
In greater dosages than 3 in 24 hours, the patient also begins to
lose manual dexterity, as the Central Nervous System begins to lose
control of voluntary functions. Lexorin is mildly addictive, and causes
the patient to feel overconfident and happy. |
|
Is a biochemical substance, a neurotransmitter
that promotes the propagation of electrical impulses from one nerve
cell to another in carbon-based life. |
|
This drug makes the user more likely to believe
anything that they are told. Its use has been superseded by more effective
memory blockers. |
|
This is a powerful neuroinhibitor used for painless
euthanasia. |
|
These are used to permanently block specific
memories in a patient. This is useful if a patient has seen something
unpleasant, or has been exposed to information that may violate the
Prime Directive. |
|
This drug stimulates the user's memory. It allows
the user to attempt to remember something that has been forgotten
|
Radiation treatment:
|
Medical drug used to treat radiation burns and
sickness. |
|
This medication protects and treats against radiation
sickness. One dose halves the effective amount of radiation received,
and a second dose further halves that, and so on. Each dosage beyond
the first risks Hyronalyn poisoning, which could lead to permanent
damage. Can be administered ship wide, through the environmental control
systems as an airborne solution. |
Respiratory Medications:
|
Medication used to treat oxygen deprivation.
|
|
This drug helps to provide oxygen to blood in
thin atmospheres, or in cases of oxygen starvation. |
Critical Care Medications:
|
Liquid medication administered intravenously
for the treatment of severe dehydration. |
|
Restorative formula given to patients suffering
from malnutrition. |
Simulated Deaths:
| Neural paralyzer |
Medication that can cause a cessation of
heartbeat and breathing in a humanoid patient, creating the appearance
of death. If such a patient receives medical treatment in time, a
full recovery is possible. |
Poisons:
|
Poison; no antidote exists. |
|
A slow acting cumulative poison. |
Narcotics:
|
One of several chemicals used by the Angosians
during the Tarsian War to improve their soldiers, making them more
effective in combat. Unfortunately the effects of many of these drugs
were irreversible. |
|
Chemical substance that has the effect of producing
delusional or hallucinogenic. |
Other Medications:
|
Medication to treat low isoboramine levels in
Trills. |
|
This drug cleanses the user's systems of foreign biochemicals, and
neutralizes active drugs (including recreational drugs and alcohol)
within minutes (The Most used drug no doubt!). |
|
Any of several drugs designed to limit immune
response in humanoids, thus reducing organ rejection. |
|
Bajoran herbs, used during pregnancy, maintain
progesterone levels. Can be act as counteragent against sedatives.
|
| |
This drug is an antidote for nerve poison.
|
|
Slows down all biological functions. This is
similar to the Stasis Field. In sickbays, a Stasis Field is used.
|
|
Bajoran herbal medication against swollen body
parts. |
|
Combats vertigo. Only one dose will have effect
in a 24-hour period. It has no side effects. *TCS If all else fails,
try Tom's Chicken Soup =). (Taken from PCS-Pulaski's Chicken Soup).
|
7. Common Diagnostic Aid, Diseases & Treatments
Accelerated Critical Neural Pathway Formation
Procedure involving increasing growth of the neural networks in the cerebral
cortex.
Actinide
Is a radioactive compound often found in uranium ore. Other forms of that
are common will be plasma fires.
Altarian Encephalitis
Retrovirus that integrates itself into the hosts DNA, lying dormant for
years and can activate at any time without warning. Symptoms include a
pyrexic and comatose state, long term memory loss and a gradual synaptic
degradation.
Aphasia
Is a dysfunction of certain brain centers affecting the ability to communicate
in a coherent manner. Different forms of aphasia exist.
Aphasia Virus
Was created by Bajoran a scientist, intended to be used as a terrorist
weapon against the Cardassians. The microbe would have been delivered
through an aphasia device planted in a food replicator by the Bajoran
underground. Once contracted, the virus would find its way to temporal
lobes and disrupt normal communication processes, causing unusual disabilities
that eventually will cause death.
Andronian Encephalitis
Influenza like disease transmitted by airborne particles. Can be deadly
if left uncontrolled.
Barclay's Protomorphic Syndrome
Resultant from the activation of dormant T- Cells upon the redundant DNA
codes of every humanoid. As a result patients de- evolve, via a spread
of the altered DNA through the immune system.
Berthold Rays
Are a deadly radiation that causes disintegration of carbon-based animal
tissue, including humanoid tissue.
Bendii Syndrome
Rare illness that affects Vulcans over 200 yrs of age. Symptoms include
gradual loss of emotional control, bursts of emotion and anger( which
may be telepathically transferred to others). Diagnosis is achieved by
taking a tissue sample of the hypothalamus.
Biomolecular Replication
Replication of cells on the molecular level making complete new organs
with it.
Cardiac Induction
Emergency medical resuscitative treatment for cardiac conditions.
Cardiac Replacement
Surgical procedure where a diseased or damaged heart is replaced by an
artificial heart.
Cartalian Fever
Deadly virus disease.
Correllium Fever
Is a disease that broke out on planet Nahmi IV (2366).
CPK Enzymatic Therapy
Treatment for limiting the extent of spinal injury.
CPK Levels
Medical test used to detect creatinine phosphokinase (CPK) which is an
indicator of muscular damage, particularly in relation to diagnosing cardiac
damage.
Delta Radiation
Is a form of hazardous energy, severe delta-rays emitted from a star,
can interfere with ships sensors as well.
Direct Reticular Stimulation
Medical treatment, whereby electrical energy is directly applied via a
neural stimulator to the nervous system, in an attempt to revive neural
activity in a patient.
DNA Reference Scan
Medical test used to assess a patient's identify, by matching DNA samples,
from a previous sample.
DNA Resquencing
A procedure in which a subject is genetically engineered for specific
traits. It is illegal, except to correct severe birth defects.
Dorek Syndrome
A rare, incurable, fatal disease which strikes, one out of every five
million Ferengi.
Electrophoretic Analysis
Standardized medical test used to analyze cellular components, to determine
their origin.
Endorphins
Naturally occurring neuro chemical consisting of opiate peptides, similar
to morphine that act upon the nervous system to affect feelings of pain
and/or pleasure.
Eosomophilia
Is an abnormally high count of cerium eosinophils, a type of white blood
cell in humanoids.
Glial Cells
Are more specifically known as Neuroglia; tissue that forms the supporting
elements of the nervous systems which play an important role in reacting
to injury or infection. One can use weak electrical charges as bio-coded
messages, placed under the fingernails. If scratched onto another person,
the bio-coded message would then be transferred to the victim's neuroglia
cells and straight to their brain, where this information can be stored.
However, the side effects can become irritable.
Holodiction
Psychological condition, recognized by the patient's addiction to holodeck
simulation.
Hexagen Therapy
A treatment for Yarim-Fel syndrome.
Histamine
Biochemical substance derived from the breakdown of naturally occurring
substance histodine. It is responsible for a majority of humanoid allergic
reactions, and has also been recognized as a symptom of Iresine Syndrome,
when histamine levels are said to be depressed.
Hyper acceleration
Is a biochemical condition that plagues people due to radiation permeating
water supplies. Hyper-acceleration of biological processes caused an individual
to experience one second as if it were an entire hour. Outsiders who were
accelerated quickly burned out, dying in a very short period of time due
to cell damage. To a normal, none accelerated person sounds very much
like an insect.
Hyperonic Radiation
Is a hazardous form of energy present in the atmospheres of some planets-
fatal to humans.
Hytritium
A highly unstable substance used to neutralize poisonous tricyanate. Pure
hytritium is too unstable to convey by transporter.
Iresine Syndrome
Is a very rare neurological disorder in humanoids characterized by a peculiar
electropathic signature in the thalamus, and a severely decreased histamine
count. Victims first disorder would fall suddenly into a coma for approx
72 hours. Diagnosis could be confused by the presence of any of 22 different
substances that left electropathic residue resembling that of this disorder.
Iverson's Disease
Chronic disease, causing fatal degradation of muscular functions in humans.
No cure exists.
Metorpan Treatments
Treatment that regenerates bone tissue in fracture patients.
Myocardial Enzyme Balance
Medical test used in surgical procedures to test cardiac enzyme levels.
Neural Depletion
Is complete loss of electrochemical energy of a human brain, resulting
in the death of a victim. Some species actually derive this energy to
digest.
Neural Imaging Scan
Medical scan to test a patient's visual cortex.
Neural Pathway Induction
Medical procedure to treat severe neural pathway damage.
Neural Metaphasic Shock
Potentially fatal failure of the neuralogical system.
Neural Polaric Induction
Serious operation to repolarize neural sheaths. Depolarization will cause
heightened neural activity, reported causing visions by patients. A patient
has 50 percent chance to loss his vision.
Neuromuscular Adoption
A biomedical treatment intended to help members of low-gravity species
adapt to higher gravity.
Nitrogen Narcosis
Is a hazard of deep-sea diving. It is a cause of the replacement of oxygen
in oxyhaemoglobin with nitrogen. The resultant anoxia produced disorientation,
hallucination and lack of judgment in the victims. This phenomenon is
similar to temporal narcosis.
ORB Shadow
Psychedelic reaction to a neuro peptide excess that may follow months
to years after an Orb encounter. Associated with Bajoran theology of the
Orbs.
Orkett's Syndrome
Childhood hematopathogenic common throughout Bajoran refugee. Among the
symptoms was an alteration of erythrocytic marker factors. Thousands of
Bajoran children died. The preferred treatment often involved bone marrow
transplantation procedures. The disease was common enough to be well-documented.
Replicative Fading
Loss of genetic information occurring when an organism is repeatedly cloned.
Resonance Tissue Scan
Medical diagnostic scan used to screen for infection.
Rugelan Fever
A disease which causes a deep coma in Trills.
Sero-Amino Readout
A medical test to detect serotonin levels.
Serotonin
Enzyme that is a central neurotransmitter in humanoid nervous systems.
Somatophysical Failure
In humanoid physiology, is the collapse of all bodily systems. There is
little one can do besides Cordrazine and hope. In nearly all cases, the
subject dies.
Synaptic Induction
Medical technique used for neurotherapy for patients suffering from traumatic
memory loss.
Synaptic Reconstruction
Is surgery which neutralizes the synaptic pathways responsible for deviant
behavior. What it basically comes down to is "correcting" a
persons "psychotic personality" through the means of surgery.
This should not be performed on board a GFC starship, only particular
starbases spread out across the quadrant are equipped for such a procedure.
Tahiti Syndrome
Is a term for human longing for a peaceful, idyllic natural setting when
suffering from the stresses of modern Starship life. This is common's
experienced by Starship Captain - send them into a holodeck every now
and then.
Transporter Psychosis
Is a rare medical disorder caused by a breakdown of neurochemical molecules
during transport. Transporter psychosis was first diagnosed in 2209 by
researchers. The condition affected the higher brain functions, as well
as autonomic systems and body motor functions. Victims were found to suffer
from paranoid delusions, multi-infarct dementia. Tactile and visual hallucinations
and psychogenic hysteria. Peripheral symptoms included sleepless, accelerated
heart rate, myopia, muscular spasms, and dehydration. This problem was
eliminated with the development of the multiplex pattern buffer, found
in Federation transporters to Larosian Virus - Mild disorder, commonly
recognized by a subject’s amorous behavior and other out of the
normal behavior.
Tricyanate
Is a purple crystalline substance that occurs naturally on some planets.
Toxic to humans, can be found in water supplies as well.
Tetralubisol
Is a highly volatile liquid lubricant used aboard starships. It can be
a poison when ingested.
Thalamus
Is a portion of the humanoid brain, deep with the cerebral hemispheres.
The thalamus relays bodily sensations to the cortex for interpretation.
Triolic Waves
Are by-products of an energy source employed by some planets stratosphere
(lower atmosphere). The energy source has deleterious effects on most
living tissues, except for life-forms with microcentrum cell membranes.
Trilithium Rsin
Is a highly toxic waste by-products created when the dilithium is exposed
to intense matter/antimatter reactions in a starships warp engine core.
Tuvan Syndrome
A degenerative, incurable neurological disease which affects mainly Vulcans,
Romulans, and Riggelians. In the very early stages, the patient's eyelids
are slightly displaced, facial muscles are weakened, and respiration is
irregular. Loss of motor skills occurs in 10-15 years; life expectancy
is 20-25 years. In less then 5 percent of the cases, the disease can accelerate
without warning.
PSI 2000 Virus
A water-based disease organism originally found on planet PSI 2000 in
2266. This virus affects people by causing suppression of their inhibitions,
and ultimately their deaths.
Yarim-Fel Syndrome
A terminal illness affecting Cardassians; it attacks the digestive tract,
circulatory and respiratory systems, and cartilaginous tissues. It can
be treated with hexagen therapy or neuro-regeneration procedures. There
is no cure.
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